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Jonathan Payne
Video Game Level Designer
Skyrim University Final year project
During my final year of university, I designed and created a level in Skyrim to test various sets of cues and how players responded to them. These would range from various visual and audio cues to guide the player to certain areas of the level. Here are the rough drafts and screenshots of the level being built.
Maya work
During my university course, I had worked with Maya with an assignment on creating a full textured, nav meshed and rigged model alongside props while following a poly.
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